![]() Paste the Auth Token copied via the games context menu in to the input box.Use the command palette (CTRL/CMD + SHIFT + P) and select Bitburner: Add Auth Token.Add the token manually to the workspace settings.json to the key of thToken.vscode/settings.json), so you can either: The token will ultimately end up in the workspace configuration (See your workspaces. You can copy the token from the Bitburner application 'API Server' context menu: This extension requires that token to in order to function. When the game is started for the first time, it generates an 'Auth Token' that can be used by third party programs/applications/scripts to push files to the game. The auth token that the game generates, needed for you to be able to push files in to your game client. If true, this will show a notification/toast whenever the File Watcher is enabled and/or the extension configuration scriptRoot has changed. Errors will always show.īitburner.showFileWatcherEnabledNotification If true, this will show a notification/toast when a file has been successfully pushed to the game. The directory that the File Watcher (if enabled) uses as the 'root' directory to watch.Ī configuration option that is only read from the Workspace or Folder configurations, a way to enable the File Watcher by default. Use at your own risk! Remember to backup your save and scripts! Extension Configuration Configuration This is an early WIP with a few hours gone in to both the extension and the game functionality, a lot is subject to change. Note: The extension currently works with the 'dev' branch of the game. Click this to get the job.This extension allows for you to have all of your scripts on your host machine and push them to the running game client! At Joe's Guns, there will be an option that saysĪpply to be an Employee. Go to the City tab on the left-hand navigation menu and then go to This will not be nearly as profitable as crimes, but it’s completely passive. That’s much more passive: working for a company. If you don’t want to constantly check in on the game to commit crimes, there’s another option To run this script, go to Terminal and type: Our script onto that new server, and then it uses the exec() function to Whenever the script purchases a new server, it uses the scp() function to copy This is then used to check if you can afford to purchase a server. GetServerMoneyAvailable("home") to get the amount of money you currently have. ![]() Each of these servers will haveĨGB of RAM, as defined in the ram variable. This code uses a while loop to purchase the maximum amount of servers using the exe program, use it to open the SSH Port // on the target server if ( fileExists ( "BruteSSH.exe", "home" )) If the target 's security level is higher than this, // we 'll weaken it before doing anything else var securityThresh = getServerMinSecurityLevel ( target ) + 5 // If we have the BruteSSH. In this case, it' s "n00dles" var target = "n00dles" // Defines how much money a server should have before we hack it // In this case, it is set to 75 % of the server 's max money var moneyThresh = getServerMaxMoney ( target ) * 0.75 // Defines the maximum security level the target server can // have. Defines the "target server", which is the server // that we 're going to hack. Going to Terminal and entering the following two commands: Go to your home computer and then create a script called early-hack-template.script by Now let’s move on to actually creating the script. Used to decrease a server’s security level. The amount of money available on a server. The grow() Netscript function is used to increase Server steals a percentage of that server’s money. Each server also has aĬertain amount of money, as well as a maximum amount of money it can hold. Security level that affects how difficult it is to hack. To briefly summarize the information from the links above: Each server has a ![]() ![]() Now, we’ll create a generic hacking script that can be used early on in the game (or throughout theīefore we write the script, here are some things you’ll want to familiarize yourself with:
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